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vendor/OpenMontage/.agents/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md

Workspace snapshot · 09/04 14:52

Transforms and Performance

Transform Aliases

Prefer GSAP's transform aliases over raw transform strings:

GSAP propertyEquivalent
x, y, ztranslateX/Y/Z (px)
xPercent, yPercenttranslateX/Y in %
scale, scaleX, scaleYscale
rotationrotate (deg)
rotationX, rotationY3D rotate
skewX, skewYskew
transformOrigintransform-origin

Aliases let GSAP track and interpolate each axis independently, which prevents accidental overwrites between separate tweens on the same element.

autoAlpha

Prefer autoAlpha over opacity for show/hide:

gsap.to(".panel", { autoAlpha: 0, duration: 0.4 });

autoAlpha: 0 sets both opacity: 0 and visibility: hidden, which removes the element from hit-testing and accessibility tree at zero alpha — closer to "gone" than plain opacity: 0.

clearProps

Removes inline styles set by GSAP when the tween completes:

gsap.to(".item", { x: 100, rotation: 45, clearProps: "all" });
gsap.to(".item", { x: 100, rotation: 45, clearProps: "rotation,x" });

Useful at the end of an animation segment to hand the element back to CSS.

CSS Variables

gsap.to(".chart", { "--hue": 180, duration: 1 });

Animate any custom property. Works for color, length, number — anything CSS will interpolate.

Relative and Directional Values

  • Relative: "+=20", "-=10", "*=2".
  • Directional rotation: "360_cw", "-170_short", "90_ccw" — controls which way the angle takes when going between two values.

SVG Specifics

  • svgOrigin sets transform origin in the SVG's global coordinate space (not the element's local box). Do not combine svgOrigin with transformOrigin on the same element — pick one.
  • Animate SVG transform attributes via the same alias names (x, y, rotation) — GSAP handles the SVG-specific quirks.

Performance Rules

Prefer transforms and opacity

Animating x, y, scale, rotation, opacity stays on the GPU compositor. Avoid width, height, top, left, margin, padding when transforms achieve the same effect.

will-change (sparingly)

.title {
  will-change: transform;
}

Only on elements that actually animate. Applied everywhere it becomes useless and burns memory.

gsap.quickTo for frequent updates (preview-only)

For high-frequency updates driven by events — pointer move, scroll, audio scrub — quickTo reuses the same tween instead of creating a new one each frame:

const xTo = gsap.quickTo("#cursor", "x", { duration: 0.4, ease: "power3" });
const yTo = gsap.quickTo("#cursor", "y", { duration: 0.4, ease: "power3" });

container.addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

Render mode has no input events. The renderer seeks frame-by-frame; mousemove, scroll, etc. never fire. quickTo's main use case applies in live preview in the browser only. For audio-reactive motion in renders, pre-extract audio data and drive the timeline declaratively (see ../rules/gsap-effects.md).

Stagger beats N tweens

One tween with stagger beats N tweens with manual delays for both readability and runtime cost.

Cleanup

In live preview, pause or kill() off-screen animations. Render mode is unaffected (the renderer drives time directly).